Week 3 - Silhouette Thumbnails




This week, we created silhouette thumbnails for both the character and the racer. For the driver, I experimented with exaggerated cloak shapes, long hair, and accessories that could read as “rodent-like” even from a distance. For the vehicle, I tried variations with separated engines, pod-racer-like layouts, and bulkier fighter-jet silhouettes.

Reflection: The strongest silhouettes communicated personality quickly: hunched poses made the driver read as more rodent-like, while separated engines made the racer feel and look quick. Some silhouettes felt too generic, so I learned that exaggeration is key to making a design memorable. This stage helped me see which features would carry through into concept sketches.


Wednesday Lecture C:

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