Week 9
This week I refined character model by improving the edge flow and cleaning up the topology. Switching between low-poly mode by pressing "1" and smooth preview by pressing "3" helped me see how the forms would hold up during rendering.
The face took the most time. The production bible describes Genevieve as cheerful and slightly mischievous so I tried my best to capture that through her eyes, but the finer detailing proved difficult.
Throughout the week, I kept checking my model next to my group mate’s vehicle to ensure they matched stylistically. The clean, curved flow of the hull lines influenced how I shaped the character’s dress and hat. By the end of the week, the model felt cohesive and expressive. The next step was preparing for posing and adding final details before the turnaround render.
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